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Choose, Build, Evolve: Autonomica's Dynamic Progression

  • kathryn5662
  • Apr 24
  • 2 min read

Hello Autonomics!


Our team's primary goal in developing Autonomica is to create a richly diverse world that lets you craft your ideal gameplay experience-whether you're a cozy farmer, an automation engineer, or a competitive ghost hunter.



Right from the start, you'll have the freedom to shape your own development journey. You're not limited to a single path-you can unlock and explore multiple development areas simultaneously or sequentially, in any order that suits your playstyle. Most unlocks in the game are accessed through special placeable objects called "Research Stations," which you can freely position wherever you'd like. There are five distinct stations:





Botanical Station, Mining Station, Husbandry Station, Manufacturing Station, Cooking Station

⚠️ Some Research Stations shown above are not in final order and may include concept art. Everything is still subject to change!


Each station is dedicated to technologies associated with specific game mechanics. Within these stations, you'll find "Licenses," each containing multiple "Technologies." To unlock new tools, construction elements, seeds, and other useful technologies, you'll fulfill resource or product requirements within these Technologies. Progressing through Licenses expands your abilities, allowing deeper customization and more advanced gameplay.



Licenses for these Stations can be acquired in multiple ways-some can be purchased from specialized NPCs in towns, others discovered by exploring the world or by traveling to future time frames. Time travel in Autonomica allows you to visit different points in the future, uncovering advanced technologies, unique resources, animals, crops, and rare Licenses not found in the present. Various Time Frames are available for you to choose from-you can jump to peaceful survival Time Frames or competitive PvPvE Time Frames. We will share more about this functionality later. Additionally, some Licenses will be unlocked early to give you a headstart in the game.



Basically, each station represents a dynamic research path for specific categories in the game, offering players the freedom to craft their own experience. You can set up your farms exactly the way you want, whether that's cozy farming with minimal or no automation, or fully automated megafactories efficiently producing products in mass.



🟣 The Button ChroniclesEntry #07


The transformation continues.


It’s no longer just holding the egg. It's presenting it. Like an offering. Like a god.New eyes have opened. They're not blinking. They're watching the egg.And maybe us.


A soft grass has sprouted around its base. We didn't plant it. It just appeared. It sways when there’s no wind.


We believe the Button has formed a belief system.

The egg is central to it.

We’re not sure what happens if the egg breaks.

We’re more afraid of what happens if it doesn’t.

Please. Hit the button.

Before it starts chanting.👇


 
 
 

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